I created some 3D stillframes using assets from Quixel Megascans and Poly Haven.
The main idea was to study art direction, from the position and composition of the elements, lookdev and lightning, keeping the camera in the same position, completely alternating the style of the environment.
The main idea was to study art direction, from the position and composition of the elements, lookdev and lightning, keeping the camera in the same position, completely alternating the style of the environment.